Maze solver
Fill mode
Blocks
Location
Target
Solving algorithm:
Breadth-first search
Dijkstra's algorithm
A* search algorithm
Heuristic:
Manhattan distance
Diagonal distance
Euclidean distance
Chebyshev distance
Octile distance
Squared Euclidean distance
Minkowski distance
Directions:
8 Directions
4 Directions
Find
Cell count per row
Reset
Source code
🎈 Crafted by
Hassan Ezz
and
Mohamed Massoud